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Chests work now!
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10
src/server.h
10
src/server.h
@@ -31,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "utility.h"
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#include "porting.h"
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#include "map.h"
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#include "inventory.h"
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struct QueuedBlockEmerge
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{
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@@ -342,7 +343,8 @@ private:
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u32 m_excess_gotblocks;
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};
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class Server : public con::PeerHandler, public MapEventReceiver
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class Server : public con::PeerHandler, public MapEventReceiver,
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public InventoryManager
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{
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public:
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/*
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@@ -382,6 +384,12 @@ public:
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*/
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void onMapEditEvent(MapEditEvent *event);
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/*
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Shall be called with the environment and the connection locked.
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*/
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Inventory* getInventory(InventoryContext *c, std::string id);
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void inventoryModified(InventoryContext *c, std::string id);
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private:
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// Virtual methods from con::PeerHandler.
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