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@@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Spanish (Minetest)\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2023-11-11 12:10+0100\n"
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"POT-Creation-Date: 2023-12-03 18:48+0100\n"
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"PO-Revision-Date: 2023-12-02 05:17+0000\n"
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"Last-Translator: chocomint <silentxe1@gmail.com>\n"
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"Language-Team: Spanish <https://hosted.weblate.org/projects/minetest/"
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@@ -6155,10 +6155,6 @@ msgstr ""
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msgid "The URL for the content repository"
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msgstr "La URL para el repositorio de contenido"
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#: src/settings_translation_file.cpp
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msgid "The base node texture size used for world-aligned texture autoscaling."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "The dead zone of the joystick"
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msgstr "La zona muerta del joystick"
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@@ -6427,7 +6423,7 @@ msgstr "Usar filtrado trilinear al escalar texturas."
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Use bilinear filtering when scaling textures down."
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msgid "Use bilinear filtering when scaling textures."
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msgstr "Usar filtrado bilinear al escalar texturas."
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#: src/settings_translation_file.cpp
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@@ -6442,7 +6438,7 @@ msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Use mipmaps when scaling textures down. May slightly increase performance,\n"
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"Use mipmaps when scaling textures. May slightly increase performance,\n"
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"especially when using a high-resolution texture pack.\n"
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"Gamma-correct downscaling is not supported."
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msgstr ""
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@@ -6456,7 +6452,7 @@ msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Use trilinear filtering when scaling textures down.\n"
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"Use trilinear filtering when scaling textures.\n"
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"If both bilinear and trilinear filtering are enabled, trilinear filtering\n"
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"is applied."
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msgstr ""
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@@ -6652,6 +6648,18 @@ msgid ""
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"properly support downloading textures back from hardware."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n"
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"can be blurred, so automatically upscale them with nearest-neighbor\n"
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"interpolation to preserve crisp pixels. This sets the minimum texture size\n"
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"for the upscaled textures; higher values look sharper, but require more\n"
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"memory. Powers of 2 are recommended. This setting is ONLY applied if\n"
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"bilinear/trilinear/anisotropic filtering is enabled.\n"
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"This is also used as the base node texture size for world-aligned\n"
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"texture autoscaling."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Whether name tag backgrounds should be shown by default.\n"
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