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	Run updatepo.sh
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		@@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Dutch (Minetest)\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2023-11-11 12:10+0100\n"
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"POT-Creation-Date: 2023-12-03 18:48+0100\n"
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"PO-Revision-Date: 2023-10-22 17:18+0000\n"
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"Last-Translator: Bas Huis <bassimhuis@gmail.com>\n"
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"Language-Team: Dutch <https://hosted.weblate.org/projects/minetest/minetest/"
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@@ -6201,10 +6201,6 @@ msgstr ""
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msgid "The URL for the content repository"
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msgstr "De URL voor de inhoudsrepository"
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#: src/settings_translation_file.cpp
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msgid "The base node texture size used for world-aligned texture autoscaling."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "The dead zone of the joystick"
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msgstr "De dode zone van de joystick"
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@@ -6542,8 +6538,8 @@ msgstr "Gebruik anisotropisch filteren voor texturen getoond onder een hoek."
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Use bilinear filtering when scaling textures down."
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msgstr "Gebruik bilineair filteren bij het schalen van texturen."
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msgid "Use bilinear filtering when scaling textures."
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msgstr "Gebruik trilineair filteren om texturen te schalen."
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#: src/settings_translation_file.cpp
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msgid "Use crosshair for touch screen"
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@@ -6558,7 +6554,7 @@ msgstr ""
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid ""
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"Use mipmaps when scaling textures down. May slightly increase performance,\n"
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"Use mipmaps when scaling textures. May slightly increase performance,\n"
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"especially when using a high-resolution texture pack.\n"
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"Gamma-correct downscaling is not supported."
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msgstr ""
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@@ -6575,7 +6571,7 @@ msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Use trilinear filtering when scaling textures down.\n"
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"Use trilinear filtering when scaling textures.\n"
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"If both bilinear and trilinear filtering are enabled, trilinear filtering\n"
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"is applied."
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msgstr ""
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@@ -6787,6 +6783,27 @@ msgstr ""
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"die geen ondersteuning hebben voor het kopiëren van texturen\n"
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"terug naar het werkgeheugen."
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#: src/settings_translation_file.cpp
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msgid ""
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"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n"
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"can be blurred, so automatically upscale them with nearest-neighbor\n"
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"interpolation to preserve crisp pixels. This sets the minimum texture size\n"
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"for the upscaled textures; higher values look sharper, but require more\n"
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"memory. Powers of 2 are recommended. This setting is ONLY applied if\n"
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"bilinear/trilinear/anisotropic filtering is enabled.\n"
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"This is also used as the base node texture size for world-aligned\n"
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"texture autoscaling."
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msgstr ""
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"Bij gebruik bilineair/trilineair/anisotropisch filteren kunnen texturen van\n"
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"lage resolutie vaag worden; verhoog daardoor hun resolutie d.m.v.\n"
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"\"naaste-buur-interpolatie\" om ze scherper te houden. Deze optie bepaalt\n"
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"de minimale textuurgrootte na het omhoog schalen; hogere waarden geven\n"
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"scherper beeld, maar kosten meer geheugen. Het is aanbevolen machten van\n"
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"2 te gebruiken. Deze optie heeft enkel effect als bilineair, trilineair of\n"
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"anisotropisch filteren aan staan.\n"
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"Deze optie geldt ook als textuurgrootte van basisnodes voor\n"
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"automatisch en met de wereld gealigneerd omhoog schalen van texturen."
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#: src/settings_translation_file.cpp
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msgid ""
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"Whether name tag backgrounds should be shown by default.\n"
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@@ -8571,6 +8588,10 @@ msgstr "Maximaal parallellisme in cURL"
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#~ msgid "Up"
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#~ msgstr "Omhoog"
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#, fuzzy
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#~ msgid "Use bilinear filtering when scaling textures down."
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#~ msgstr "Gebruik bilineair filteren bij het schalen van texturen."
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#~ msgid ""
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#~ "Use multi-sample antialiasing (MSAA) to smooth out block edges.\n"
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#~ "This algorithm smooths out the 3D viewport while keeping the image "
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@@ -8591,9 +8612,6 @@ msgstr "Maximaal parallellisme in cURL"
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#~ "Als de waarde op 0 staat, is MSAA uitgeschakeld.\n"
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#~ "Een herstart is nodig om deze wijziging te laten functioneren."
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#~ msgid "Use trilinear filtering when scaling textures."
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#~ msgstr "Gebruik trilineair filteren om texturen te schalen."
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#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
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#~ msgstr ""
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#~ "Variatie van de heuvel hoogte en vijver diepte op drijvend egaal terrein."
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@@ -8632,31 +8650,6 @@ msgstr "Maximaal parallellisme in cURL"
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#~ msgid "Waving water"
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#~ msgstr "Golvend water"
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#~ msgid ""
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#~ "When using bilinear/trilinear/anisotropic filters, low-resolution "
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#~ "textures\n"
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#~ "can be blurred, so automatically upscale them with nearest-neighbor\n"
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#~ "interpolation to preserve crisp pixels. This sets the minimum texture "
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#~ "size\n"
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#~ "for the upscaled textures; higher values look sharper, but require more\n"
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#~ "memory. Powers of 2 are recommended. This setting is ONLY applied if\n"
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#~ "bilinear/trilinear/anisotropic filtering is enabled.\n"
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#~ "This is also used as the base node texture size for world-aligned\n"
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#~ "texture autoscaling."
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#~ msgstr ""
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#~ "Bij gebruik bilineair/trilineair/anisotropisch filteren kunnen texturen "
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#~ "van\n"
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#~ "lage resolutie vaag worden; verhoog daardoor hun resolutie d.m.v.\n"
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#~ "\"naaste-buur-interpolatie\" om ze scherper te houden. Deze optie "
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#~ "bepaalt\n"
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#~ "de minimale textuurgrootte na het omhoog schalen; hogere waarden geven\n"
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#~ "scherper beeld, maar kosten meer geheugen. Het is aanbevolen machten van\n"
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#~ "2 te gebruiken. Deze optie heeft enkel effect als bilineair, trilineair "
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#~ "of\n"
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#~ "anisotropisch filteren aan staan.\n"
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#~ "Deze optie geldt ook als textuurgrootte van basisnodes voor\n"
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#~ "automatisch en met de wereld gealigneerd omhoog schalen van texturen."
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#~ msgid ""
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#~ "Whether FreeType fonts are used, requires FreeType support to be compiled "
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#~ "in.\n"
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