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Remove dead code (#10845)
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@@ -40,7 +40,6 @@ struct QueuedMeshUpdate
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{
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v3s16 p = v3s16(-1337, -1337, -1337);
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bool ack_block_to_server = false;
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bool urgent = false;
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int crack_level = -1;
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v3s16 crack_pos;
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MeshMakeData *data = nullptr; // This is generated in MeshUpdateQueue::pop()
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