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minetest.register_on_player_receive_fields()
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@@ -50,7 +50,7 @@ Player::Player(IGameDef *gamedef):
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inventory.addList("craftresult", 1);
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// Can be redefined via Lua
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inventory_formspec = "invsize[8,7.5;]"
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inventory_formspec = "size[8,7.5]"
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//"image[1,0.6;1,2;player.png]"
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"list[current_player;main;0,3.5;8,4;]"
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"list[current_player;craft;3,0;3,3;]"
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