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Refactor input handler (#15933)
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@@ -554,7 +554,7 @@ bool GameFormSpec::handleCallbacks()
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}
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if (g_gamecallback->keyconfig_changed) {
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m_input->keycache.populate(); // update the cache with new settings
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m_input->reloadKeybindings(); // update the cache with new settings
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g_gamecallback->keyconfig_changed = false;
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}
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