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Move PP() and PP2() macros to basic_macros.h
Instead of redefining them everywhere.
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@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "util/serialize.h"
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#include "util/string.h"
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#include "util/numeric.h"
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#include "util/basic_macros.h"
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#include "map.h"
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#include "gamedef.h"
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#include "nodedef.h"
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@@ -32,8 +33,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "inventory.h"
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#include "mapblock.h"
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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RollbackNode::RollbackNode(Map *map, v3s16 p, IGameDef *gamedef)
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{
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