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mirror of https://github.com/luanti-org/luanti.git synced 2025-10-25 21:55:25 +02:00

Rename stuff to make names more accurate

eventID / evt_id -> pointer_id
button_info::ids -> button_info::pointer_ids

done via Ctrl+F
This commit is contained in:
Gregor Parzefall
2024-03-13 23:20:06 +01:00
parent 154cccc0a1
commit 4d880dd789
2 changed files with 43 additions and 44 deletions

View File

@@ -97,7 +97,7 @@ struct button_info
float repeat_counter;
float repeat_delay;
EKEY_CODE keycode;
std::vector<size_t> ids;
std::vector<size_t> pointer_ids;
irr_ptr<IGUIButton> gui_button = nullptr;
bool immediate_release;
@@ -260,8 +260,8 @@ private:
// gui button detection
touch_gui_button_id getButtonID(s32 x, s32 y);
// gui button by eventID
touch_gui_button_id getButtonID(size_t eventID);
// gui button by pointer ID
touch_gui_button_id getButtonID(size_t pointer_id);
// check if a button has changed
void handleChangedButton(const SEvent &event);
@@ -277,13 +277,13 @@ private:
bool visible = true);
// handle a button event
void handleButtonEvent(touch_gui_button_id bID, size_t eventID, bool action);
void handleButtonEvent(touch_gui_button_id id, size_t pointer_id, bool action);
// handle pressing hotbar items
bool isHotbarButton(const SEvent &event);
// handle release event
void handleReleaseEvent(size_t evt_id);
void handleReleaseEvent(size_t pointer_id);
// apply joystick status
void applyJoystickStatus();