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DevTest: Change "Minetest" to "DevTest" (#15326)

This commit is contained in:
Wuzzy
2024-10-26 17:40:29 +02:00
committed by GitHub
parent 6ead789509
commit 4deb5b999c
7 changed files with 10 additions and 10 deletions

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@@ -1,5 +1,5 @@
--[[ Drawtype Test: This file tests out and provides examples for
all drawtypes in Minetest. It is attempted to keep the node
all drawtypes in Luanti. It is attempted to keep the node
definitions as simple and minimal as possible to keep
side-effects to a minimum.

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@@ -255,17 +255,17 @@ data_ck = nil
The following nodes can be used to demonstrate the TGA format support.
Minetest supports TGA types 1, 2, 3 & 10. While adding the support for
Luanti supports TGA types 1, 2, 3 & 10. While adding the support for
TGA type 9 (RLE-compressed, color-mapped) is easy, it is not advisable
to do so, as it is not backwards compatible with any Minetest pre-5.5;
to do so, as it is not backwards compatible with any engine version pre-5.5;
content creators should therefore either use TGA type 1 or 10, or PNG.
TODO: Types 1, 2 & 10 should have two test nodes each (i.e. bottom-top
and top-bottom) for 16bpp (A1R5G5B5), 24bpp (B8G8R8), 32bpp (B8G8R8A8)
colors.
Note: Minetest requires the optional TGA footer for a texture to load.
If a TGA image does not load in Minetest, append eight (8) null bytes,
Note: Luanti requires the optional TGA footer for a texture to load.
If a TGA image does not load in Luanti, append eight (8) null bytes,
then the string “TRUEVISION-XFILE.”, then another null byte.
]]--