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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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@@ -57,13 +57,6 @@ public:
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virtual std::string resolveText(std::string str){ return str; }
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};
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void drawItemStack(video::IVideoDriver *driver,
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gui::IGUIFont *font,
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const ItemStack &item,
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const core::rect<s32> &rect,
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const core::rect<s32> *clip,
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IGameDef *gamedef);
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class GUIFormSpecMenu : public GUIModalMenu
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{
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struct ItemSpec
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