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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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@@ -21,8 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <sstream>
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#include "map.h"
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// For g_settings
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#include "main.h"
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#include "light.h"
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#include "nodedef.h"
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#include "nodemetadata.h"
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@@ -31,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "nameidmapping.h"
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#include "content_mapnode.h" // For legacy name-id mapping
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#include "content_nodemeta.h" // For legacy deserialization
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#include "serialization.h"
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#ifndef SERVER
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#include "mapblock_mesh.h"
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#endif
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