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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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@@ -87,14 +87,13 @@ void read_object_properties (lua_State *L,
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int index,
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ObjectProperties *prop);
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//TODO fix parameter oreder!
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void push_inventory_list (Inventory *inv,
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const char *name,
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lua_State *L);
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void read_inventory_list (Inventory *inv,
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const char *name,
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lua_State *L,
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void push_inventory_list (lua_State *L,
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Inventory *inv,
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const char *name);
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void read_inventory_list (lua_State *L,
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int tableindex,
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Inventory *inv,
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const char *name,
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Server* srv,
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int forcesize=-1);
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