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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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@@ -18,8 +18,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "lua_api/l_noise.h"
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#include "common/c_internal.h"
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#include "lua_api/l_internal.h"
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#include "common/c_converter.h"
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#include "common/c_content.h"
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#include "log.h"
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// garbage collector
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@@ -412,7 +413,3 @@ const luaL_reg LuaPseudoRandom::methods[] = {
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luamethod(LuaPseudoRandom, next),
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{0,0}
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};
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REGISTER_LUA_REF(LuaPseudoRandom);
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REGISTER_LUA_REF(LuaPerlinNoiseMap);
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REGISTER_LUA_REF(LuaPerlinNoise);
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