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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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@@ -20,10 +20,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef L_OBJECT_H_
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#define L_OBJECT_H_
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extern "C" {
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#include <lua.h>
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#include <lauxlib.h>
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}
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#include "lua_api/l_base.h"
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#include "irrlichttypes.h"
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class ServerActiveObject;
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class LuaEntitySAO;
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@@ -34,8 +32,7 @@ class Player;
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ObjectRef
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*/
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class ObjectRef
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{
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class ObjectRef : public ModApiBase {
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private:
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ServerActiveObject *m_object;
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