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Fix segfault on quitting with open node formspec (#8608)
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@@ -306,11 +306,10 @@ void GameUI::toggleProfiler()
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void GameUI::deleteFormspec()
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void GameUI::deleteFormspec()
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{
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{
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if (m_formspec)
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if (m_formspec) {
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m_formspec->quitMenu();
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m_formspec->drop();
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m_formspec = nullptr;
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delete m_formspec;
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}
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m_formspec = nullptr;
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m_formname.clear();
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m_formname.clear();
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}
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}
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