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Cleanup sound manager class (#7158)
* Cleanup sound manager client * Use some const refs * Use auto on iterators * Drop unused parameters * Move sound_openal.* to client folder * Move sound.cpp + OnDemandSoundFetcher to client/ folder + reorganize includes properly
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@@ -48,6 +48,7 @@ class MapBlockMesh;
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class IWritableTextureSource;
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class IWritableShaderSource;
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class IWritableItemDefManager;
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class ISoundManager;
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class NodeDefManager;
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//class IWritableCraftDefManager;
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class ClientMediaDownloader;
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