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merged jungle and bluish shadows
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@@ -44,6 +44,8 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
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#define CONTENT_FURNACE 16
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#define CONTENT_FENCE 21
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#define CONTENT_RAIL 30
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#define CONTENT_JUNGLETREE 31
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#define CONTENT_JUNGLEGRASS 32
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// 0x800...0xfff (2048...4095): higher 4 bytes of param2 are not usable
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#define CONTENT_GRASS 0x800 //1
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