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Rewrite generate notification mechanism
Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files
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@@ -94,7 +94,7 @@ EmergeManager::EmergeManager(IGameDef *gamedef) {
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this->oremgr = new OreManager(gamedef);
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this->decomgr = new DecorationManager(gamedef);
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this->schemmgr = new SchematicManager(gamedef);
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this->gennotify = 0;
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this->gen_notify_on = 0;
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// Note that accesses to this variable are not synchronized.
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// This is because the *only* thread ever starting or stopping
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