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Merge pull request #3 from minetest/master
Updating for actual version (now for real)
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@@ -182,6 +182,10 @@ end
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-- Down first as likely case, but always before self. The same with sides.
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-- Up must come last, so that things above self will also fall all at once.
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local nodeupdate_neighbors = {
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{x = -1, y = -1, z = 0},
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{x = 1, y = -1, z = 0},
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{x = 0, y = -1, z = -1},
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{x = 0, y = -1, z = 1},
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{x = 0, y = -1, z = 0},
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{x = -1, y = 0, z = 0},
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{x = 1, y = 0, z = 0},
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@@ -226,10 +230,10 @@ function nodeupdate(p)
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n = n - 1
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-- If there's nothing left on the stack, and no
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-- more sides to walk to, we're done and can exit
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if n == 0 and v == 7 then
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if n == 0 and v == 11 then
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return
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end
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until v < 7
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until v < 11
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-- The next round walk the next neighbor in list.
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v = v + 1
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else
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@@ -6,7 +6,7 @@
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local jobs = {}
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local time = 0.0
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local last = 0.0
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local last = core.get_us_time() / 1000000
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core.register_globalstep(function(dtime)
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local new = core.get_us_time() / 1000000
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