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* possibly improved water flow, by flyx86
- When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air) - Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes - If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly.
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@@ -141,8 +141,10 @@ struct ContentFeatures
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NodeMetadata *initial_metadata;
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// If the content is liquid, this is the flowing version of the liquid.
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// If content is liquid, this is the same content.
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// If content is flowing liquid, this is the same content.
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u8 liquid_alternative_flowing;
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// If the content is liquid, this is the source version of the liquid.
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u8 liquid_alternative_source;
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// Amount of light the node emits
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u8 light_source;
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