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Scripting WIP
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@@ -410,13 +410,16 @@ public:
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core::aabbox3d<f32>* getSelectionBox()
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{return &m_selection_box;}
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v3f getPosition()
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{return m_position;}
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{return pos_translator.vect_show;}
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private:
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core::aabbox3d<f32> m_selection_box;
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scene::IMeshSceneNode *m_node;
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scene::IMeshSceneNode *m_meshnode;
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scene::MyBillboardSceneNode *m_spritenode;
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v3f m_position;
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float m_yaw;
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struct LuaEntityProperties *m_prop;
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SmoothTranslator pos_translator;
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};
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