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Set VBO hints in more places
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@@ -135,6 +135,7 @@ Hud::Hud(Client *client, LocalPlayer *player,
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m_rotation_mesh_buffer.getMaterial().Lighting = false;
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m_rotation_mesh_buffer.getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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m_rotation_mesh_buffer.setHardwareMappingHint(scene::EHM_STATIC);
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}
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Hud::~Hud()
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