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Fix Lua scripting synchronization
For several years now, the lua script lock has been completely broken. This commit fixes the main issue (creation of a temporary rather than scoped object), and fixes a subsequent deadlock issue caused by nested script API calls by adding support for recursive mutexes.
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@@ -49,7 +49,7 @@ DEALINGS IN THE SOFTWARE.
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class Mutex
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{
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public:
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Mutex();
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Mutex(bool recursive=false);
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~Mutex();
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void lock();
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void unlock();
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