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Zoom: Move enabling zoom to a new player object property
Default enabled for no change in default behaviour. Remove 'zoom' privilege.
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@@ -1239,6 +1239,7 @@ void GenericCAO::processMessage(const std::string &data)
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collision_box.MinEdge *= BS;
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collision_box.MaxEdge *= BS;
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player->setCollisionbox(collision_box);
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player->setCanZoom(m_prop.can_zoom);
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}
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if ((m_is_player && !m_is_local_player) && m_prop.nametag.empty())
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