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Zoom: Move enabling zoom to a new player object property
Default enabled for no change in default behaviour. Remove 'zoom' privilege.
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@@ -44,8 +44,9 @@ struct ObjectProperties
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v2s16 initial_sprite_basepos;
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bool is_visible = true;
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bool makes_footstep_sound = false;
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float automatic_rotate = 0.0f;
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f32 stepheight = 0.0f;
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bool can_zoom = true;
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float automatic_rotate = 0.0f;
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bool automatic_face_movement_dir = false;
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f32 automatic_face_movement_dir_offset = 0.0f;
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bool backface_culling = true;
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