From 5658a04f52a97438ca423b604026b16f24c2ccdd Mon Sep 17 00:00:00 2001 From: Bradley Pierce Date: Sat, 20 Jan 2024 08:28:56 -0500 Subject: [PATCH] Remove some unnecessary spaces --- doc/client_lua_api.md | 4 ++-- doc/lua_api.md | 22 +++++++++++----------- util/README_mod_translation_updater.md | 4 ++-- 3 files changed, 15 insertions(+), 15 deletions(-) diff --git a/doc/client_lua_api.md b/doc/client_lua_api.md index 9da417c252..48bba7cb21 100644 --- a/doc/client_lua_api.md +++ b/doc/client_lua_api.md @@ -560,12 +560,12 @@ Call these functions only at load time! * `minetest.serialize(table)`: returns a string * Convert a table containing tables, strings, numbers, booleans and `nil`s into string form readable by `minetest.deserialize` - * Example: `serialize({foo='bar'})`, returns `'return { ["foo"] = "bar" }'` + * Example: `serialize({foo='bar'})`, returns `'return {["foo"] = "bar"}'` * `minetest.deserialize(string)`: returns a table * Convert a string returned by `minetest.deserialize` into a table * `string` is loaded in an empty sandbox environment. * Will load functions, but they cannot access the global environment. - * Example: `deserialize('return { ["foo"] = "bar" }')`, returns `{foo='bar'}` + * Example: `deserialize('return {["foo"] = "bar"}')`, returns `{foo='bar'}` * Example: `deserialize('print("foo")')`, returns `nil` (function call fails) * `error:[string "print("foo")"]:1: attempt to call global 'print' (a nil value)` * `minetest.compress(data, method, ...)`: returns `compressed_data` diff --git a/doc/lua_api.md b/doc/lua_api.md index b8b3c2243a..071218adf3 100644 --- a/doc/lua_api.md +++ b/doc/lua_api.md @@ -5669,7 +5669,7 @@ Call these functions only at load time! * `minetest.string_to_privs(str[, delim])`: * Converts string representation of privs into table form * `delim`: String separating the privs. Defaults to `","`. - * Returns `{priv1 = true, ... }` + * Returns `{priv1 = true, ...}` * `minetest.privs_to_string(privs[, delim])`: * Returns the string representation of `privs` * `delim`: String to delimit privs. Defaults to `","`. @@ -6682,7 +6682,7 @@ Variables: * `minetest.serialize(table)`: returns a string * Convert a table containing tables, strings, numbers, booleans and `nil`s into string form readable by `minetest.deserialize` - * Example: `serialize({foo="bar"})`, returns `'return {["foo"] = "bar" }'` + * Example: `serialize({foo="bar"})`, returns `'return {["foo"] = "bar"}'` * `minetest.deserialize(string[, safe])`: returns a table * Convert a string returned by `minetest.serialize` into a table * `string` is loaded in an empty sandbox environment. @@ -6693,7 +6693,7 @@ Variables: * This function should not be used on untrusted data, regardless of the value of `safe`. It is fine to serialize then deserialize user-provided data, but directly providing user input to deserialize is always unsafe. - * Example: `deserialize('return {["foo"] = "bar" }')`, + * Example: `deserialize('return {["foo"] = "bar"}')`, returns `{foo="bar"}` * Example: `deserialize('print("foo")')`, returns `nil` (function call fails), returns @@ -7424,8 +7424,8 @@ child will follow movement and rotation of that bone. * **Deprecated:** Use `get_bone_override` instead. * `set_bone_override(bone, override)` * `bone`: string - * `override`: `{ position = property, rotation = property, scale = property }` or `nil` - * `property`: `{ vec = vector, interpolation = 0, absolute = false}` or `nil`; + * `override`: `position = property, rotation = property, scale = property}` or `nil` + * `property`: `{vec = vector, interpolation = 0, absolute = false}` or `nil`; * `vec` is in the same coordinate system as the model, and in degrees for rotation * `property = nil` is equivalent to no override on that property * `absolute`: If set to `false`, the override will be relative to the animated property: @@ -7651,7 +7651,7 @@ child will follow movement and rotation of that bone. `"type"` (or the deprecated `"hud_elem_type"`). * `hud_get(id)`: gets the HUD element definition structure of the specified ID * `hud_get_all()`: - * Returns a table in the form `{ [id] = HUD definition, [id] = ... }`. + * Returns a table in the form `{ [id] = HUD definition, [id] = ...}`. * A mod should keep track of its introduced IDs and only use this to access foreign elements. * It is discouraged to change foreign HUD elements. * `hud_set_flags(flags)`: sets specified HUD flags of player. @@ -8189,7 +8189,7 @@ Player properties need to be saved manually. collide_with_objects = true, -- Collide with other objects if physical = true - collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }, -- default + collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- default selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5, rotate = false}, -- {xmin, ymin, zmin, xmax, ymax, zmax} in nodes from object position. -- Collision boxes cannot rotate, setting `rotate = true` on it has no effect. @@ -10213,11 +10213,11 @@ degradation in older clients). vector.new(0,0,0), -- vec3 ranges - {min = vector.new(0,0,0), max = vector.new(0,0,0), bias = 0 }, - {min = vector.new(0,0,0), max = vector.new(0,0,0), bias = 0 }, + {min = vector.new(0,0,0), max = vector.new(0,0,0), bias = 0}, + {min = vector.new(0,0,0), max = vector.new(0,0,0), bias = 0}, -- mixed - 0, {min = vector.new(0,0,0), max = vector.new(0,0,0), bias = 0 }, + 0, {min = vector.new(0,0,0), max = vector.new(0,0,0), bias = 0}, }, } ``` @@ -10433,7 +10433,7 @@ Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`. -- Optional, if specified replaces the default minetest user agent with -- given string - extra_headers = {"Accept-Language: en-us", "Accept-Charset: utf-8" }, + extra_headers = {"Accept-Language: en-us", "Accept-Charset: utf-8"}, -- Optional, if specified adds additional headers to the HTTP request. -- You must make sure that the header strings follow HTTP specification -- ("Key: Value"). diff --git a/util/README_mod_translation_updater.md b/util/README_mod_translation_updater.md index fa4304ac8e..1b13da58bf 100644 --- a/util/README_mod_translation_updater.md +++ b/util/README_mod_translation_updater.md @@ -80,7 +80,7 @@ each player's language: The reason why `NS` exists is for cases like this: Sometimes, you want to define a list of strings to they can be later output in a function. Like so: - local fruit = { "Apple", "Orange", "Pear" } + local fruit = {"Apple", "Orange", "Pear"} local function return_fruit(fruit_id) return fruit[fruit_id] end @@ -90,7 +90,7 @@ If you want to translate the fruit names when `return_fruit` is run, but have th It will show the script the string without Minetest translating it. The script could be made translatable like this: - local fruit = { NS("Apple"), NS("Orange"), NS("Pear") } + local fruit = {NS("Apple"), NS("Orange"), NS("Pear")} local function return_fruit(fruit_id) return S(fruit[fruit_id]) end