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Move RemotePlayer code to its own cpp/header
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@@ -28,6 +28,7 @@ class Client;
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class Environment;
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class GenericCAO;
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class ClientActiveObject;
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class IGameDef;
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enum LocalPlayerAnimations {NO_ANIM, WALK_ANIM, DIG_ANIM, WD_ANIM}; // no local animation, walking, digging, both
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