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working nicely
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@@ -288,11 +288,7 @@ public:
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u8 getFaceLight(v3s16 p, v3s16 face_dir);
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/*
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Gets node material from any place relative to block.
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Returns MATERIAL_AIR if doesn't exist.
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*/
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u8 getNodeMaterial(v3s16 p);
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u8 getNodeTile(v3s16 p);
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/*
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startpos:
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@@ -376,6 +372,9 @@ public:
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m_objects.getObjects(origin, max_d, dest);
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}
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/*void getPseudoObjects(v3f origin, f32 max_d,
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core::array<DistanceSortedObject> &dest);*/
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s32 getObjectCount()
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{
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return m_objects.getCount();
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