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Add utf-8 conversion utilities and re-add intlGUIEditBox

This commit is contained in:
est31
2015-06-10 00:35:21 +02:00
parent aa13baa30a
commit 572990dcd3
10 changed files with 1966 additions and 4 deletions

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@@ -417,6 +417,7 @@ set(client_SRCS
guiVolumeChange.cpp
hud.cpp
imagefilters.cpp
intlGUIEditBox.cpp
keycode.cpp
localplayer.cpp
main.cpp

1509
src/intlGUIEditBox.cpp Normal file

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178
src/intlGUIEditBox.h Normal file
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@@ -0,0 +1,178 @@
// Copyright (C) 2002-2013 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_INTL_GUI_EDIT_BOX_H_INCLUDED__
#define __C_INTL_GUI_EDIT_BOX_H_INCLUDED__
#include "IrrCompileConfig.h"
//#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIEditBox.h"
#include "irrArray.h"
#include "IOSOperator.h"
namespace irr
{
namespace gui
{
class intlGUIEditBox : public IGUIEditBox
{
public:
//! constructor
intlGUIEditBox(const wchar_t* text, bool border, IGUIEnvironment* environment,
IGUIElement* parent, s32 id, const core::rect<s32>& rectangle);
//! destructor
virtual ~intlGUIEditBox();
//! Sets another skin independent font.
virtual void setOverrideFont(IGUIFont* font=0);
//! Gets the override font (if any)
/** \return The override font (may be 0) */
virtual IGUIFont* getOverrideFont() const;
//! Get the font which is used right now for drawing
/** Currently this is the override font when one is set and the
font of the active skin otherwise */
virtual IGUIFont* getActiveFont() const;
//! Sets another color for the text.
virtual void setOverrideColor(video::SColor color);
//! Gets the override color
virtual video::SColor getOverrideColor() const;
//! Sets if the text should use the overide color or the
//! color in the gui skin.
virtual void enableOverrideColor(bool enable);
//! Checks if an override color is enabled
/** \return true if the override color is enabled, false otherwise */
virtual bool isOverrideColorEnabled(void) const;
//! Sets whether to draw the background
virtual void setDrawBackground(bool draw);
//! Turns the border on or off
virtual void setDrawBorder(bool border);
//! Enables or disables word wrap for using the edit box as multiline text editor.
virtual void setWordWrap(bool enable);
//! Checks if word wrap is enabled
//! \return true if word wrap is enabled, false otherwise
virtual bool isWordWrapEnabled() const;
//! Enables or disables newlines.
/** \param enable: If set to true, the EGET_EDITBOX_ENTER event will not be fired,
instead a newline character will be inserted. */
virtual void setMultiLine(bool enable);
//! Checks if multi line editing is enabled
//! \return true if mult-line is enabled, false otherwise
virtual bool isMultiLineEnabled() const;
//! Enables or disables automatic scrolling with cursor position
//! \param enable: If set to true, the text will move around with the cursor position
virtual void setAutoScroll(bool enable);
//! Checks to see if automatic scrolling is enabled
//! \return true if automatic scrolling is enabled, false if not
virtual bool isAutoScrollEnabled() const;
//! Gets the size area of the text in the edit box
//! \return Returns the size in pixels of the text
virtual core::dimension2du getTextDimension();
//! Sets text justification
virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical);
//! called if an event happened.
virtual bool OnEvent(const SEvent& event);
//! draws the element and its children
virtual void draw();
//! Sets the new caption of this element.
virtual void setText(const wchar_t* text);
//! Sets the maximum amount of characters which may be entered in the box.
//! \param max: Maximum amount of characters. If 0, the character amount is
//! infinity.
virtual void setMax(u32 max);
//! Returns maximum amount of characters, previously set by setMax();
virtual u32 getMax() const;
//! Sets whether the edit box is a password box. Setting this to true will
/** disable MultiLine, WordWrap and the ability to copy with ctrl+c or ctrl+x
\param passwordBox: true to enable password, false to disable
\param passwordChar: the character that is displayed instead of letters */
virtual void setPasswordBox(bool passwordBox, wchar_t passwordChar = L'*');
//! Returns true if the edit box is currently a password box.
virtual bool isPasswordBox() const;
//! Updates the absolute position, splits text if required
virtual void updateAbsolutePosition();
//! Writes attributes of the element.
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const;
//! Reads attributes of the element
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
protected:
//! Breaks the single text line.
void breakText();
//! sets the area of the given line
void setTextRect(s32 line);
//! returns the line number that the cursor is on
s32 getLineFromPos(s32 pos);
//! adds a letter to the edit box
void inputChar(wchar_t c);
//! calculates the current scroll position
void calculateScrollPos();
//! send some gui event to parent
void sendGuiEvent(EGUI_EVENT_TYPE type);
//! set text markers
void setTextMarkers(s32 begin, s32 end);
bool processKey(const SEvent& event);
bool processMouse(const SEvent& event);
s32 getCursorPos(s32 x, s32 y);
bool MouseMarking;
bool Border;
bool OverrideColorEnabled;
s32 MarkBegin;
s32 MarkEnd;
video::SColor OverrideColor;
gui::IGUIFont *OverrideFont, *LastBreakFont;
IOSOperator* Operator;
u32 BlinkStartTime;
s32 CursorPos;
s32 HScrollPos, VScrollPos; // scroll position in characters
u32 Max;
bool WordWrap, MultiLine, AutoScroll, PasswordBox;
wchar_t PasswordChar;
EGUI_ALIGNMENT HAlign, VAlign;
core::array< core::stringw > BrokenText;
core::array< s32 > BrokenTextPositions;
core::rect<s32> CurrentTextRect, FrameRect; // temporary values
};
} // end namespace gui
} // end namespace irr
//#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_EDIT_BOX_H_INCLUDED__

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@@ -29,9 +29,103 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <iomanip>
#include <map>
#ifndef _WIN32
#include <iconv.h>
#else
#define _WIN32_WINNT 0x0501
#include <windows.h>
#endif
static bool parseHexColorString(const std::string &value, video::SColor &color);
static bool parseNamedColorString(const std::string &value, video::SColor &color);
#ifndef _WIN32
size_t convert(const char *to, const char *from, char *outbuf,
size_t outbuf_size, char *inbuf, size_t inbuf_size)
{
iconv_t cd = iconv_open(to, from);
#if defined(__FreeBSD__) || defined(__FreeBSD)
const char *inbuf_ptr = inbuf;
#else
char *inbuf_ptr = inbuf;
#endif
char *outbuf_ptr = outbuf;
size_t *inbuf_left_ptr = &inbuf_size;
size_t *outbuf_left_ptr = &outbuf_size;
while (inbuf_size > 0)
iconv(cd, &inbuf_ptr, inbuf_left_ptr, &outbuf_ptr, outbuf_left_ptr);
iconv_close(cd);
return 0;
}
std::wstring utf8_to_wide(const std::string &input)
{
size_t inbuf_size = input.length() + 1;
// maximum possible size, every character is sizeof(wchar_t) bytes
size_t outbuf_size = (input.length() + 1) * sizeof(wchar_t);
char *inbuf = new char[inbuf_size];
memcpy(inbuf, input.c_str(), inbuf_size);
char *outbuf = new char[outbuf_size];
memset(outbuf, 0, outbuf_size);
convert("WCHAR_T", "UTF-8", outbuf, outbuf_size, inbuf, inbuf_size);
std::wstring out((wchar_t*)outbuf);
delete[] inbuf;
delete[] outbuf;
return out;
}
std::string wide_to_utf8(const std::wstring &input)
{
size_t inbuf_size = (input.length() + 1) * sizeof(wchar_t);
// maximum possible size: utf-8 encodes codepoints using 1 up to 6 bytes
size_t outbuf_size = (input.length() + 1) * 6;
char *inbuf = new char[inbuf_size];
memcpy(inbuf, input.c_str(), inbuf_size);
char *outbuf = new char[outbuf_size];
memset(outbuf, 0, outbuf_size);
convert("UTF-8", "WCHAR_T", outbuf, outbuf_size, inbuf, inbuf_size);
std::string out(outbuf);
delete[] inbuf;
delete[] outbuf;
return out;
}
#else
std::wstring utf8_to_wide(const std::string &input)
{
size_t outbuf_size = input.size() + 1;
wchar_t *outbuf = new wchar_t[outbuf_size];
memset(outbuf, 0, outbuf_size * sizeof(wchar_t));
MultiByteToWideChar(CP_UTF8, 0, input.c_str(), input.size(), outbuf, outbuf_size);
std::wstring out(outbuf);
delete[] outbuf;
return out;
}
std::string wide_to_utf8(const std::wstring &input)
{
size_t outbuf_size = (input.size() + 1) * 6;
char *outbuf = new char[outbuf_size];
memset(outbuf, 0, outbuf_size);
WideCharToMultiByte(CP_UTF8, 0, input.c_str(), input.size(), outbuf, outbuf_size, NULL, NULL);
std::string out(outbuf);
delete[] outbuf;
return out;
}
#endif
// You must free the returned string!
// The returned string is allocated using new

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@@ -39,10 +39,18 @@ struct FlagDesc {
u32 flag;
};
// try not to convert between wide/utf8 encodings; this can result in data loss
// try to only convert between them when you need to input/output stuff via Irrlicht
std::wstring utf8_to_wide(const std::string &input);
std::string wide_to_utf8(const std::wstring &input);
// NEVER use those two functions unless you have a VERY GOOD reason to
// they just convert between wide and multibyte encoding
// multibyte encoding depends on current locale, this is no good, especially on Windows
// You must free the returned string!
// The returned string is allocated using new
wchar_t *narrow_to_wide_c(const char *str);
std::wstring narrow_to_wide(const std::string &mbs);
std::string wide_to_narrow(const std::wstring &wcs);