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Fix script error reporting a bit
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@@ -34,6 +34,8 @@ struct PointedThing;
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class ServerRemotePlayer;
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void scriptapi_export(lua_State *L, Server *server);
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bool scriptapi_loadmod(lua_State *L, const std::string &scriptpath,
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const std::string &modname);
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void scriptapi_add_environment(lua_State *L, ServerEnvironment *env);
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void scriptapi_add_object_reference(lua_State *L, ServerActiveObject *cobj);
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