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added locking chests - clean patch
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@@ -1963,7 +1963,8 @@ void Client::addNode(v3s16 p, MapNode n)
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try
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{
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//TimeTaker timer3("Client::addNode(): addNodeAndUpdate");
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m_env.getMap().addNodeAndUpdate(p, n, modified_blocks);
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std::string st = std::string("");
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m_env.getMap().addNodeAndUpdate(p, n, modified_blocks, st);
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}
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catch(InvalidPositionException &e)
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{}
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