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added locking chests - clean patch
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@@ -205,7 +205,7 @@ public:
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These handle lighting but not faces.
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*/
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void addNodeAndUpdate(v3s16 p, MapNode n,
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core::map<v3s16, MapBlock*> &modified_blocks);
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core::map<v3s16, MapBlock*> &modified_blocks, std::string &player_name);
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void removeNodeAndUpdate(v3s16 p,
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core::map<v3s16, MapBlock*> &modified_blocks);
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