mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-11-04 09:15:29 +01:00 
			
		
		
		
	Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)
* Add minetest.bulk_set_node call + experimental mod unittest * Optimize set_node function to prevent triple lookup on contentfeatures Do only one lookup for old, and try to merge old and new lookup if node is same than previous node * Add benchmark function + optimize vector population to have real results
This commit is contained in:
		@@ -682,6 +682,74 @@ minetest.register_chatcommand("test1", {
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("test_bulk_set_node", {
 | 
			
		||||
	params = "",
 | 
			
		||||
	description = "Test 2: bulk set a node",
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local player = minetest.get_player_by_name(name)
 | 
			
		||||
		if not player then
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		local pos_list = {}
 | 
			
		||||
		local ppos = player:get_pos()
 | 
			
		||||
		local i = 1
 | 
			
		||||
		for x=2,10 do
 | 
			
		||||
			for y=2,10 do
 | 
			
		||||
				for z=2,10 do
 | 
			
		||||
					pos_list[i] = {x=ppos.x + x,y = ppos.y + y,z = ppos.z + z}
 | 
			
		||||
					i = i + 1
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		minetest.bulk_set_node(pos_list, {name = "default:stone"})
 | 
			
		||||
		minetest.chat_send_player(name, "Done.");
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("bench_bulk_set_node", {
 | 
			
		||||
	params = "",
 | 
			
		||||
	description = "Test 3: bulk set a node (bench)",
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local player = minetest.get_player_by_name(name)
 | 
			
		||||
		if not player then
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		local pos_list = {}
 | 
			
		||||
		local ppos = player:get_pos()
 | 
			
		||||
		local i = 1
 | 
			
		||||
		for x=2,100 do
 | 
			
		||||
			for y=2,100 do
 | 
			
		||||
				for z=2,100 do
 | 
			
		||||
					pos_list[i] = {x=ppos.x + x,y = ppos.y + y,z = ppos.z + z}
 | 
			
		||||
					i = i + 1
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.chat_send_player(name, "Benching bulk set node. Warming up...");
 | 
			
		||||
 | 
			
		||||
		-- warm up with default:stone to prevent having different callbacks
 | 
			
		||||
		-- due to different node topology
 | 
			
		||||
		minetest.bulk_set_node(pos_list, {name = "default:stone"})
 | 
			
		||||
 | 
			
		||||
		minetest.chat_send_player(name, "Warming up finished, now benching...");
 | 
			
		||||
 | 
			
		||||
		local start_time = os.clock()
 | 
			
		||||
		for i=1,#pos_list do
 | 
			
		||||
			minetest.set_node(pos_list[i], {name = "default:stone"})
 | 
			
		||||
		end
 | 
			
		||||
		local middle_time = os.clock()
 | 
			
		||||
		minetest.bulk_set_node(pos_list, {name = "default:stone"})
 | 
			
		||||
		local end_time = os.clock()
 | 
			
		||||
		minetest.chat_send_player(name,
 | 
			
		||||
			string.format("Bench results: set_node loop[%.2fms], bulk_set_node[%.2fms]",
 | 
			
		||||
				(middle_time - start_time) * 1000,
 | 
			
		||||
				(end_time - middle_time) * 1000
 | 
			
		||||
			)
 | 
			
		||||
		);
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
 | 
			
		||||
	experimental.print_to_everything("Inventory fields 1: player="..player:get_player_name()..", fields="..dump(fields))
 | 
			
		||||
end)
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user