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Hardware coloring for itemstacks

Adds the possibility to colorize item stacks based on their metadata.

In the item/node definition you can specify palette (an image file)
and color (fallback color if the item has no palette or metadata).
Then you can add palette_index to the metadata.

Dropped itemstacks with different colors do not merge.
This commit is contained in:
Dániel Juhász
2017-03-10 18:25:58 +01:00
committed by Auke Kok
parent d4e9dd4643
commit 58d83a7bb2
23 changed files with 308 additions and 139 deletions

View File

@@ -89,7 +89,8 @@ void push_tool_capabilities (lua_State *L,
ItemDefinition read_item_definition (lua_State *L, int index,
ItemDefinition default_def);
void read_object_properties (lua_State *L, int index,
ObjectProperties *prop);
ObjectProperties *prop,
IItemDefManager *idef);
void push_object_properties (lua_State *L,
ObjectProperties *prop);