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Hardware coloring for itemstacks
Adds the possibility to colorize item stacks based on their metadata. In the item/node definition you can specify palette (an image file) and color (fallback color if the item has no palette or metadata). Then you can add palette_index to the metadata. Dropped itemstacks with different colors do not merge.
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@@ -67,6 +67,9 @@ protected:
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// from_table(self, table)
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static int l_from_table(lua_State *L);
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// equals(self, other)
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static int l_equals(lua_State *L);
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};
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#endif /* L_NODEMETA_H_ */
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