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mirror of https://github.com/luanti-org/luanti.git synced 2025-10-13 08:35:20 +02:00

Hardware coloring for itemstacks

Adds the possibility to colorize item stacks based on their metadata.

In the item/node definition you can specify palette (an image file)
and color (fallback color if the item has no palette or metadata).
Then you can add palette_index to the metadata.

Dropped itemstacks with different colors do not merge.
This commit is contained in:
Dániel Juhász
2017-03-10 18:25:58 +01:00
committed by Auke Kok
parent d4e9dd4643
commit 58d83a7bb2
23 changed files with 308 additions and 139 deletions

View File

@@ -204,6 +204,10 @@ void NodeMetaRef::RegisterCommon(lua_State *L)
lua_pushcfunction(L, gc_object);
lua_settable(L, metatable);
lua_pushliteral(L, "__eq");
lua_pushcfunction(L, l_equals);
lua_settable(L, metatable);
lua_pop(L, 1); // drop metatable
}
@@ -225,6 +229,7 @@ const luaL_Reg NodeMetaRef::methodsServer[] = {
luamethod(MetaDataRef, to_table),
luamethod(MetaDataRef, from_table),
luamethod(NodeMetaRef, get_inventory),
luamethod(MetaDataRef, equals),
{0,0}
};