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Tool specific pointing and blocking pointable type (#13992)
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@@ -131,7 +131,8 @@ public:
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virtual void getSelectedActiveObjects(
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const core::line3d<f32> &shootline_on_map,
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std::vector<PointedThing> &objects
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std::vector<PointedThing> &objects,
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const std::optional<Pointabilities> &pointabilities
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);
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const std::set<std::string> &getPlayerNames() { return m_player_names; }
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