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Mod security: Allow read-only access to all mod paths
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@@ -388,7 +388,7 @@ int ModApiUtil::l_mkdir(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char *path = luaL_checkstring(L, 1);
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CHECK_SECURE_PATH_OPTIONAL(L, path);
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CHECK_SECURE_PATH(L, path, true);
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lua_pushboolean(L, fs::CreateAllDirs(path));
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return 1;
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}
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@@ -400,7 +400,7 @@ int ModApiUtil::l_get_dir_list(lua_State *L)
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const char *path = luaL_checkstring(L, 1);
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short is_dir = lua_isboolean(L, 2) ? lua_toboolean(L, 2) : -1;
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CHECK_SECURE_PATH_OPTIONAL(L, path);
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CHECK_SECURE_PATH(L, path, false);
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std::vector<fs::DirListNode> list = fs::GetDirListing(path);
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