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Mod security: Allow read-only access to all mod paths
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@@ -298,6 +298,7 @@ public:
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IWritableNodeDefManager* getWritableNodeDefManager();
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IWritableCraftDefManager* getWritableCraftDefManager();
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const std::vector<ModSpec> &getMods() const { return m_mods; }
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const ModSpec* getModSpec(const std::string &modname) const;
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void getModNames(std::vector<std::string> &modlist);
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std::string getBuiltinLuaPath();
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