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mirror of https://github.com/luanti-org/luanti.git synced 2025-11-17 23:25:26 +01:00

working time-of-day sending from server to client

This commit is contained in:
Perttu Ahola
2010-12-20 14:04:31 +02:00
parent ab7477c4c3
commit 5a36956f75
10 changed files with 198 additions and 148 deletions

View File

@@ -2,18 +2,18 @@
# It's usually sufficient to change just the target name and source file list
# and be sure that CXX is set to a valid compiler
TARGET = test
SOURCE_FILES = guiPauseMenu.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
SOURCE_FILES = guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
SOURCES = $(addprefix src/, $(SOURCE_FILES))
BUILD_DIR = build
BUILD_DIR = build/
OBJECTS = $(addprefix $(BUILD_DIR)/, $(SOURCE_FILES:.cpp=.o))
#OBJECTS = $(SOURCES:.cpp=.o)
FAST_TARGET = fasttest
SERVER_TARGET = server
SERVER_SOURCE_FILES = mapnode.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp servermain.cpp test.cpp
SERVER_SOURCE_FILES = defaultsettings.cpp mapnode.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp servermain.cpp test.cpp
SERVER_SOURCES = $(addprefix src/, $(SERVER_SOURCE_FILES))
SERVER_BUILD_DIR = serverbuild
SERVER_BUILD_DIR = serverbuild/
SERVER_OBJECTS = $(addprefix $(SERVER_BUILD_DIR)/, $(SERVER_SOURCE_FILES:.cpp=.o))
#SERVER_OBJECTS = $(SERVER_SOURCES:.cpp=.o)
@@ -57,13 +57,13 @@ SERVER_DESTPATH = bin/$(SERVER_TARGET)$(SUF)
# Build commands
all_linux all_win32: make_build_dir $(DESTPATH)
fast_linux: make_build_dir $(FAST_DESTPATH)
server_linux: make_server_build_dir $(SERVER_DESTPATH)
all_linux all_win32: $(BUILD_DIR) $(DESTPATH)
fast_linux: $(BUILD_DIR) $(FAST_DESTPATH)
server_linux: $(SERVER_BUILD_DIR) $(SERVER_DESTPATH)
make_build_dir:
$(BUILD_DIR):
mkdir -p $(BUILD_DIR)
make_server_build_dir:
$(SERVER_BUILD_DIR):
mkdir -p $(SERVER_BUILD_DIR)
$(DESTPATH): $(OBJECTS)