mirror of
https://github.com/luanti-org/luanti.git
synced 2025-12-16 20:15:25 +01:00
Apply some general fixes to porting code
This commit is contained in:
@@ -121,7 +121,7 @@ Colon delimited list of directories to search for games
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Colon delimited list of directories to search for mods
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.TP
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.B MINETEST_USER_PATH
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Path to Luanti user data directory
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Path to Luanti user data directory (only on RUN_IN_PLACE=0 build)
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.TP
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.B LOG_TIMESTAMP
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Equivalent to \-\-log-timestamp
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@@ -77,6 +77,10 @@ extern "C" {
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}
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#endif
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#if !defined(PATH_MAX) && defined(_WIN32)
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#define PATH_MAX MAX_PATH
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#endif
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namespace porting
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{
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@@ -92,7 +96,6 @@ volatile std::sig_atomic_t *signal_handler_killstatus()
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}
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#if !defined(_WIN32) // POSIX
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#define STDERR_FILENO 2
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static void signal_handler(int sig)
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{
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@@ -179,7 +182,7 @@ std::string getDataPath(const char *subpath)
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path[i] = 0;
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}
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bool detectMSVCBuildDir(const std::string &path)
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[[maybe_unused]] static bool detectMSVCBuildDir(const std::string &path)
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{
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const char *ends[] = {
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"bin\\Release",
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@@ -199,11 +202,11 @@ static std::string detectSystemInfo()
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{
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#ifdef _WIN32
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std::ostringstream oss;
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LPSTR filePath = new char[MAX_PATH];
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char filePath[PATH_MAX];
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UINT blockSize;
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VS_FIXEDFILEINFO *fixedFileInfo;
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GetSystemDirectoryA(filePath, MAX_PATH);
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GetSystemDirectoryA(filePath, sizeof(filePath));
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PathAppendA(filePath, "kernel32.dll");
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DWORD dwVersionSize = GetFileVersionInfoSizeA(filePath, NULL);
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@@ -238,7 +241,6 @@ static std::string detectSystemInfo()
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}
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delete[] lpVersionInfo;
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delete[] filePath;
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return oss.str();
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#elif defined(__ANDROID__)
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@@ -301,7 +303,7 @@ u32 getMemorySizeMB()
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}
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static bool getExecPathFromProcfs(char *buf, size_t buflen)
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[[maybe_unused]] static bool getExecPathFromProcfs(char *buf, size_t buflen)
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{
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#if defined(__linux__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
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buflen--;
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@@ -445,7 +447,7 @@ bool getCurrentExecPath(char *buf, size_t len)
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bool setSystemPaths()
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{
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char buf[BUFSIZ];
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char buf[PATH_MAX];
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// Find path of executable and set path_share relative to it
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FATAL_ERROR_IF(!getCurrentExecPath(buf, sizeof(buf)),
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@@ -470,7 +472,7 @@ bool setSystemPaths()
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len = GetEnvironmentVariable("APPDATA", buf, sizeof(buf));
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FATAL_ERROR_IF(len == 0 || len > sizeof(buf), "Failed to get APPDATA");
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// TODO: Luanti with migration
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path_user = std::string(buf) + DIR_DELIM + "Minetest";
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path_user = std::string(buf) + DIR_DELIM "Minetest";
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} else {
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path_user = std::string(buf);
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}
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@@ -491,10 +493,10 @@ extern bool setSystemPaths(); // defined in porting_android.cpp
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bool setSystemPaths()
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{
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char buf[BUFSIZ];
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char buf[PATH_MAX];
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if (!getCurrentExecPath(buf, sizeof(buf))) {
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FATAL_ERROR("Unable to read bindir");
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FATAL_ERROR("Failed to get current executable path");
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return false;
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}
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@@ -514,8 +516,7 @@ bool setSystemPaths()
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for (auto i = trylist.begin(); i != trylist.end(); ++i) {
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const std::string &trypath = *i;
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if (!fs::PathExists(trypath) ||
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!fs::PathExists(trypath + DIR_DELIM + "builtin")) {
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if (!fs::IsDir(trypath + DIR_DELIM "builtin")) {
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warningstream << "system-wide share not found at \""
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<< trypath << "\""<< std::endl;
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continue;
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@@ -531,13 +532,12 @@ bool setSystemPaths()
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break;
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}
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const char *const minetest_user_path = getenv("MINETEST_USER_PATH");
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if (minetest_user_path && minetest_user_path[0] != '\0') {
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path_user = std::string(minetest_user_path);
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const char *const env_user_path = getenv("MINETEST_USER_PATH");
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if (env_user_path && env_user_path[0] != '\0') {
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path_user = std::string(env_user_path);
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} else {
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// TODO: luanti with migration
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path_user = std::string(getHomeOrFail()) + DIR_DELIM "."
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+ "minetest";
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path_user = std::string(getHomeOrFail()) + DIR_DELIM "." "minetest";
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}
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return true;
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@@ -560,14 +560,13 @@ bool setSystemPaths()
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}
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CFRelease(resources_url);
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const char *const minetest_user_path = getenv("MINETEST_USER_PATH");
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if (minetest_user_path && minetest_user_path[0] != '\0') {
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path_user = std::string(minetest_user_path);
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const char *const env_user_path = getenv("MINETEST_USER_PATH");
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if (env_user_path && env_user_path[0] != '\0') {
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path_user = std::string(env_user_path);
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} else {
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// TODO: luanti with migration
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path_user = std::string(getHomeOrFail())
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+ "/Library/Application Support/"
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+ "minetest";
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+ "/Library/Application Support/" "minetest";
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}
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return true;
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}
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@@ -578,13 +577,12 @@ bool setSystemPaths()
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bool setSystemPaths()
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{
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path_share = STATIC_SHAREDIR;
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const char *const minetest_user_path = getenv("MINETEST_USER_PATH");
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if (minetest_user_path && minetest_user_path[0] != '\0') {
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path_user = std::string(minetest_user_path);
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const char *const env_user_path = getenv("MINETEST_USER_PATH");
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if (env_user_path && env_user_path[0] != '\0') {
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path_user = std::string(env_user_path);
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} else {
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// TODO: luanti with migration
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path_user = std::string(getHomeOrFail()) + DIR_DELIM "."
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+ "minetest";
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path_user = std::string(getHomeOrFail()) + DIR_DELIM "." "minetest";
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}
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return true;
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}
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@@ -595,11 +593,11 @@ bool setSystemPaths()
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// Move cache folder from path_user to system cache location if possible.
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[[maybe_unused]] static void migrateCachePath()
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{
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const std::string local_cache_path = path_user + DIR_DELIM + "cache";
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const std::string local_cache_path = path_user + DIR_DELIM "cache";
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// Delete tmp folder if it exists (it only ever contained
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// a temporary ogg file, which is no longer used).
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fs::RecursiveDelete(local_cache_path + DIR_DELIM + "tmp");
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fs::RecursiveDelete(local_cache_path + DIR_DELIM "tmp");
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// Bail if migration impossible
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if (path_cache == local_cache_path || !fs::PathExists(local_cache_path)
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@@ -615,7 +613,7 @@ bool setSystemPaths()
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// Create tag in cache folder according to <https://bford.info/cachedir/> spec
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static void createCacheDirTag()
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{
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const auto path = path_cache + DIR_DELIM + "CACHEDIR.TAG";
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const auto path = path_cache + DIR_DELIM "CACHEDIR.TAG";
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if (fs::PathExists(path))
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return;
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@@ -635,7 +633,7 @@ void initializePaths()
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#if RUN_IN_PLACE
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infostream << "Using relative paths (RUN_IN_PLACE)" << std::endl;
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char buf[BUFSIZ];
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char buf[PATH_MAX];
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bool success =
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getCurrentExecPath(buf, sizeof(buf)) ||
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getExecPathFromProcfs(buf, sizeof(buf));
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@@ -647,10 +645,12 @@ void initializePaths()
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path_share = execpath + DIR_DELIM "..";
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path_user = execpath + DIR_DELIM "..";
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#ifdef _WIN32
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if (detectMSVCBuildDir(execpath)) {
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path_share += DIR_DELIM "..";
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path_user += DIR_DELIM "..";
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}
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#endif
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} else {
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errorstream << "Failed to get paths by executable location, "
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"trying cwd" << std::endl;
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@@ -672,7 +672,7 @@ void initializePaths()
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path_share = execpath;
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path_user = execpath;
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}
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path_cache = path_user + DIR_DELIM + "cache";
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path_cache = path_user + DIR_DELIM "cache";
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#else
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infostream << "Using system-wide paths (NOT RUN_IN_PLACE)" << std::endl;
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@@ -683,22 +683,22 @@ void initializePaths()
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# ifdef __ANDROID__
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sanity_check(!path_cache.empty());
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# elif defined(_WIN32)
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path_cache = path_user + DIR_DELIM + "cache";
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path_cache = path_user + DIR_DELIM "cache";
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# else
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// First try $XDG_CACHE_HOME/PROJECT_NAME
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const char *cache_dir = getenv("XDG_CACHE_HOME");
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const char *home_dir = getenv("HOME");
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if (cache_dir && cache_dir[0] != '\0') {
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// TODO: luanti with migration
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path_cache = std::string(cache_dir) + DIR_DELIM + "minetest";
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path_cache = std::string(cache_dir) + DIR_DELIM "minetest";
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} else if (home_dir) {
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// Then try $HOME/.cache/PROJECT_NAME
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// TODO: luanti with migration
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path_cache = std::string(home_dir) + DIR_DELIM + ".cache"
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+ DIR_DELIM + "minetest";
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path_cache = std::string(home_dir) + DIR_DELIM ".cache"
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DIR_DELIM "minetest";
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} else {
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// If neither works, use $PATH_USER/cache
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path_cache = path_user + DIR_DELIM + "cache";
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path_cache = path_user + DIR_DELIM "cache";
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}
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# endif // _WIN32
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@@ -719,26 +719,19 @@ void initializePaths()
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#if USE_GETTEXT
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bool found_localedir = false;
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# ifdef STATIC_LOCALEDIR
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/* STATIC_LOCALEDIR may be a generalized path such as /usr/share/locale that
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* doesn't necessarily contain our locale files, so check data path first. */
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path_locale = getDataPath("locale");
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if (fs::PathExists(path_locale)) {
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found_localedir = true;
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infostream << "Using in-place locale directory " << path_locale
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<< " even though a static one was provided." << std::endl;
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infostream << "Using in-place locale directory: " << path_locale
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<< std::endl;
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} else if (STATIC_LOCALEDIR[0] && fs::PathExists(STATIC_LOCALEDIR)) {
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found_localedir = true;
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path_locale = STATIC_LOCALEDIR;
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infostream << "Using static locale directory " << STATIC_LOCALEDIR
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infostream << "Using static locale directory: " << path_locale
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<< std::endl;
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}
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# else
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path_locale = getDataPath("locale");
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if (fs::PathExists(path_locale)) {
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found_localedir = true;
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}
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# endif
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if (!found_localedir) {
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warningstream << "Couldn't find a locale directory!" << std::endl;
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}
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@@ -758,9 +751,9 @@ bool secure_rand_fill_buf(void *buf, size_t len)
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if (!CryptAcquireContext(&wctx, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT))
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return false;
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CryptGenRandom(wctx, len, (BYTE *)buf);
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bool success = CryptGenRandom(wctx, len, (BYTE *)buf);
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CryptReleaseContext(wctx, 0);
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return true;
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return success;
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}
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#else
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@@ -933,7 +926,7 @@ bool open_directory(const std::string &path)
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// Load performance counter frequency only once at startup
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#ifdef _WIN32
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inline double get_perf_freq()
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static inline double get_perf_freq()
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{
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// Also use this opportunity to enable high-res timers
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timeBeginPeriod(1);
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