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mirror of https://github.com/luanti-org/luanti.git synced 2025-12-16 20:15:25 +01:00

Apply some general fixes to porting code

This commit is contained in:
sfan5
2025-12-12 20:29:50 +01:00
parent 22b5c939dc
commit 5b05fcf8e1
2 changed files with 44 additions and 51 deletions

View File

@@ -121,7 +121,7 @@ Colon delimited list of directories to search for games
Colon delimited list of directories to search for mods
.TP
.B MINETEST_USER_PATH
Path to Luanti user data directory
Path to Luanti user data directory (only on RUN_IN_PLACE=0 build)
.TP
.B LOG_TIMESTAMP
Equivalent to \-\-log-timestamp

View File

@@ -77,6 +77,10 @@ extern "C" {
}
#endif
#if !defined(PATH_MAX) && defined(_WIN32)
#define PATH_MAX MAX_PATH
#endif
namespace porting
{
@@ -92,7 +96,6 @@ volatile std::sig_atomic_t *signal_handler_killstatus()
}
#if !defined(_WIN32) // POSIX
#define STDERR_FILENO 2
static void signal_handler(int sig)
{
@@ -179,7 +182,7 @@ std::string getDataPath(const char *subpath)
path[i] = 0;
}
bool detectMSVCBuildDir(const std::string &path)
[[maybe_unused]] static bool detectMSVCBuildDir(const std::string &path)
{
const char *ends[] = {
"bin\\Release",
@@ -199,11 +202,11 @@ static std::string detectSystemInfo()
{
#ifdef _WIN32
std::ostringstream oss;
LPSTR filePath = new char[MAX_PATH];
char filePath[PATH_MAX];
UINT blockSize;
VS_FIXEDFILEINFO *fixedFileInfo;
GetSystemDirectoryA(filePath, MAX_PATH);
GetSystemDirectoryA(filePath, sizeof(filePath));
PathAppendA(filePath, "kernel32.dll");
DWORD dwVersionSize = GetFileVersionInfoSizeA(filePath, NULL);
@@ -238,7 +241,6 @@ static std::string detectSystemInfo()
}
delete[] lpVersionInfo;
delete[] filePath;
return oss.str();
#elif defined(__ANDROID__)
@@ -301,7 +303,7 @@ u32 getMemorySizeMB()
}
static bool getExecPathFromProcfs(char *buf, size_t buflen)
[[maybe_unused]] static bool getExecPathFromProcfs(char *buf, size_t buflen)
{
#if defined(__linux__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
buflen--;
@@ -445,7 +447,7 @@ bool getCurrentExecPath(char *buf, size_t len)
bool setSystemPaths()
{
char buf[BUFSIZ];
char buf[PATH_MAX];
// Find path of executable and set path_share relative to it
FATAL_ERROR_IF(!getCurrentExecPath(buf, sizeof(buf)),
@@ -470,7 +472,7 @@ bool setSystemPaths()
len = GetEnvironmentVariable("APPDATA", buf, sizeof(buf));
FATAL_ERROR_IF(len == 0 || len > sizeof(buf), "Failed to get APPDATA");
// TODO: Luanti with migration
path_user = std::string(buf) + DIR_DELIM + "Minetest";
path_user = std::string(buf) + DIR_DELIM "Minetest";
} else {
path_user = std::string(buf);
}
@@ -491,10 +493,10 @@ extern bool setSystemPaths(); // defined in porting_android.cpp
bool setSystemPaths()
{
char buf[BUFSIZ];
char buf[PATH_MAX];
if (!getCurrentExecPath(buf, sizeof(buf))) {
FATAL_ERROR("Unable to read bindir");
FATAL_ERROR("Failed to get current executable path");
return false;
}
@@ -514,8 +516,7 @@ bool setSystemPaths()
for (auto i = trylist.begin(); i != trylist.end(); ++i) {
const std::string &trypath = *i;
if (!fs::PathExists(trypath) ||
!fs::PathExists(trypath + DIR_DELIM + "builtin")) {
if (!fs::IsDir(trypath + DIR_DELIM "builtin")) {
warningstream << "system-wide share not found at \""
<< trypath << "\""<< std::endl;
continue;
@@ -531,13 +532,12 @@ bool setSystemPaths()
break;
}
const char *const minetest_user_path = getenv("MINETEST_USER_PATH");
if (minetest_user_path && minetest_user_path[0] != '\0') {
path_user = std::string(minetest_user_path);
const char *const env_user_path = getenv("MINETEST_USER_PATH");
if (env_user_path && env_user_path[0] != '\0') {
path_user = std::string(env_user_path);
} else {
// TODO: luanti with migration
path_user = std::string(getHomeOrFail()) + DIR_DELIM "."
+ "minetest";
path_user = std::string(getHomeOrFail()) + DIR_DELIM "." "minetest";
}
return true;
@@ -560,14 +560,13 @@ bool setSystemPaths()
}
CFRelease(resources_url);
const char *const minetest_user_path = getenv("MINETEST_USER_PATH");
if (minetest_user_path && minetest_user_path[0] != '\0') {
path_user = std::string(minetest_user_path);
const char *const env_user_path = getenv("MINETEST_USER_PATH");
if (env_user_path && env_user_path[0] != '\0') {
path_user = std::string(env_user_path);
} else {
// TODO: luanti with migration
path_user = std::string(getHomeOrFail())
+ "/Library/Application Support/"
+ "minetest";
+ "/Library/Application Support/" "minetest";
}
return true;
}
@@ -578,13 +577,12 @@ bool setSystemPaths()
bool setSystemPaths()
{
path_share = STATIC_SHAREDIR;
const char *const minetest_user_path = getenv("MINETEST_USER_PATH");
if (minetest_user_path && minetest_user_path[0] != '\0') {
path_user = std::string(minetest_user_path);
const char *const env_user_path = getenv("MINETEST_USER_PATH");
if (env_user_path && env_user_path[0] != '\0') {
path_user = std::string(env_user_path);
} else {
// TODO: luanti with migration
path_user = std::string(getHomeOrFail()) + DIR_DELIM "."
+ "minetest";
path_user = std::string(getHomeOrFail()) + DIR_DELIM "." "minetest";
}
return true;
}
@@ -595,11 +593,11 @@ bool setSystemPaths()
// Move cache folder from path_user to system cache location if possible.
[[maybe_unused]] static void migrateCachePath()
{
const std::string local_cache_path = path_user + DIR_DELIM + "cache";
const std::string local_cache_path = path_user + DIR_DELIM "cache";
// Delete tmp folder if it exists (it only ever contained
// a temporary ogg file, which is no longer used).
fs::RecursiveDelete(local_cache_path + DIR_DELIM + "tmp");
fs::RecursiveDelete(local_cache_path + DIR_DELIM "tmp");
// Bail if migration impossible
if (path_cache == local_cache_path || !fs::PathExists(local_cache_path)
@@ -615,7 +613,7 @@ bool setSystemPaths()
// Create tag in cache folder according to <https://bford.info/cachedir/> spec
static void createCacheDirTag()
{
const auto path = path_cache + DIR_DELIM + "CACHEDIR.TAG";
const auto path = path_cache + DIR_DELIM "CACHEDIR.TAG";
if (fs::PathExists(path))
return;
@@ -635,7 +633,7 @@ void initializePaths()
#if RUN_IN_PLACE
infostream << "Using relative paths (RUN_IN_PLACE)" << std::endl;
char buf[BUFSIZ];
char buf[PATH_MAX];
bool success =
getCurrentExecPath(buf, sizeof(buf)) ||
getExecPathFromProcfs(buf, sizeof(buf));
@@ -647,10 +645,12 @@ void initializePaths()
path_share = execpath + DIR_DELIM "..";
path_user = execpath + DIR_DELIM "..";
#ifdef _WIN32
if (detectMSVCBuildDir(execpath)) {
path_share += DIR_DELIM "..";
path_user += DIR_DELIM "..";
}
#endif
} else {
errorstream << "Failed to get paths by executable location, "
"trying cwd" << std::endl;
@@ -672,7 +672,7 @@ void initializePaths()
path_share = execpath;
path_user = execpath;
}
path_cache = path_user + DIR_DELIM + "cache";
path_cache = path_user + DIR_DELIM "cache";
#else
infostream << "Using system-wide paths (NOT RUN_IN_PLACE)" << std::endl;
@@ -683,22 +683,22 @@ void initializePaths()
# ifdef __ANDROID__
sanity_check(!path_cache.empty());
# elif defined(_WIN32)
path_cache = path_user + DIR_DELIM + "cache";
path_cache = path_user + DIR_DELIM "cache";
# else
// First try $XDG_CACHE_HOME/PROJECT_NAME
const char *cache_dir = getenv("XDG_CACHE_HOME");
const char *home_dir = getenv("HOME");
if (cache_dir && cache_dir[0] != '\0') {
// TODO: luanti with migration
path_cache = std::string(cache_dir) + DIR_DELIM + "minetest";
path_cache = std::string(cache_dir) + DIR_DELIM "minetest";
} else if (home_dir) {
// Then try $HOME/.cache/PROJECT_NAME
// TODO: luanti with migration
path_cache = std::string(home_dir) + DIR_DELIM + ".cache"
+ DIR_DELIM + "minetest";
path_cache = std::string(home_dir) + DIR_DELIM ".cache"
DIR_DELIM "minetest";
} else {
// If neither works, use $PATH_USER/cache
path_cache = path_user + DIR_DELIM + "cache";
path_cache = path_user + DIR_DELIM "cache";
}
# endif // _WIN32
@@ -719,26 +719,19 @@ void initializePaths()
#if USE_GETTEXT
bool found_localedir = false;
# ifdef STATIC_LOCALEDIR
/* STATIC_LOCALEDIR may be a generalized path such as /usr/share/locale that
* doesn't necessarily contain our locale files, so check data path first. */
path_locale = getDataPath("locale");
if (fs::PathExists(path_locale)) {
found_localedir = true;
infostream << "Using in-place locale directory " << path_locale
<< " even though a static one was provided." << std::endl;
infostream << "Using in-place locale directory: " << path_locale
<< std::endl;
} else if (STATIC_LOCALEDIR[0] && fs::PathExists(STATIC_LOCALEDIR)) {
found_localedir = true;
path_locale = STATIC_LOCALEDIR;
infostream << "Using static locale directory " << STATIC_LOCALEDIR
infostream << "Using static locale directory: " << path_locale
<< std::endl;
}
# else
path_locale = getDataPath("locale");
if (fs::PathExists(path_locale)) {
found_localedir = true;
}
# endif
if (!found_localedir) {
warningstream << "Couldn't find a locale directory!" << std::endl;
}
@@ -758,9 +751,9 @@ bool secure_rand_fill_buf(void *buf, size_t len)
if (!CryptAcquireContext(&wctx, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT))
return false;
CryptGenRandom(wctx, len, (BYTE *)buf);
bool success = CryptGenRandom(wctx, len, (BYTE *)buf);
CryptReleaseContext(wctx, 0);
return true;
return success;
}
#else
@@ -933,7 +926,7 @@ bool open_directory(const std::string &path)
// Load performance counter frequency only once at startup
#ifdef _WIN32
inline double get_perf_freq()
static inline double get_perf_freq()
{
// Also use this opportunity to enable high-res timers
timeBeginPeriod(1);