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Remove most exceptions from getNode() (and variants)
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@@ -197,14 +197,13 @@ public:
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bool isValidPosition(v3s16 p);
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// throws InvalidPositionException if not found
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MapNode getNode(v3s16 p);
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// throws InvalidPositionException if not found
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void setNode(v3s16 p, MapNode & n);
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// Returns a CONTENT_IGNORE node if not found
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MapNode getNodeNoEx(v3s16 p);
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// If is_valid_position is not NULL then this will be set to true if the
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// position is valid, otherwise false
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MapNode getNodeNoEx(v3s16 p, bool *is_valid_position = NULL);
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void unspreadLight(enum LightBank bank,
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std::map<v3s16, u8> & from_nodes,
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