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Fix some clang compiler warnings (#14654)
* Fix some clang compiler warnings * Get rid of sdl_supports_primary_selection * Fix draw2DImage hiding overloaded virtual function
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@@ -37,15 +37,15 @@ public:
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GLuint getProgram() const;
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virtual void OnSetMaterial(const SMaterial &material, const SMaterial &lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices *services);
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bool resetAllRenderstates, IMaterialRendererServices *services) override;
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virtual bool OnRender(IMaterialRendererServices *service, E_VERTEX_TYPE vtxtype);
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virtual bool OnRender(IMaterialRendererServices *service, E_VERTEX_TYPE vtxtype) override;
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virtual void OnUnsetMaterial();
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virtual void OnUnsetMaterial() override;
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virtual bool isTransparent() const;
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virtual bool isTransparent() const override;
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virtual s32 getRenderCapability() const;
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virtual s32 getRenderCapability() const override;
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void setBasicRenderStates(const SMaterial &material, const SMaterial &lastMaterial, bool resetAllRenderstates) override;
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