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Fix some clang compiler warnings (#14654)
* Fix some clang compiler warnings * Get rid of sdl_supports_primary_selection * Fix draw2DImage hiding overloaded virtual function
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@@ -42,7 +42,6 @@ static v3f quantizeDirection(v3f direction, float step)
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void DirectionalLight::createSplitMatrices(const Camera *cam)
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{
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static const float COS_15_DEG = 0.965926f;
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v3f newCenter;
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v3f look = cam->getDirection().normalize();
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// if current look direction is < 15 degrees away from the captured
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