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Optimize/adjust blocks/ActiveObjects sent at the server based on client settings. (#4811)
Optimize/adjust blocks and active blocks sent at the server based on client settings.
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@@ -138,7 +138,9 @@ public:
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{
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return (m_last_drawn_sectors.find(p) != m_last_drawn_sectors.end());
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}
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const MapDrawControl & getControl() const { return m_control; }
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f32 getCameraFov() const { return m_camera_fov; }
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private:
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Client *m_client;
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