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Optimize/adjust blocks/ActiveObjects sent at the server based on client settings. (#4811)
Optimize/adjust blocks and active blocks sent at the server based on client settings.
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@@ -56,6 +56,8 @@ LocalPlayer::LocalPlayer(Client *gamedef, const char *name):
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last_pitch(0),
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last_yaw(0),
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last_keyPressed(0),
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last_camera_fov(0),
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last_wanted_range(0),
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camera_impact(0.f),
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last_animation(NO_ANIM),
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hotbar_image(""),
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