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Expose mapgen parameters on scripting init
Add minetest.get_mapgen_params() Deprecate minetest.register_on_mapgen_init()
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@@ -1504,8 +1504,9 @@ minetest.register_on_player_receive_fields(func(player, formname, fields))
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^ Newest functions are called first
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^ If function returns true, remaining functions are not called
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minetest.register_on_mapgen_init(func(MapgenParams))
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^ Called just before the map generator is initialized but before the environment is initialized
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^ MapgenParams consists of a table with the fields mgname, seed, water_level, and flags
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^ Deprecated; maintained for compatibility
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^ This immediately calls func(minetest.get_mapgen_params())
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^ MapgenParams consists of a table with the fields mgname, chunksize, seed, water_level, and flags
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minetest.register_on_craft(func(itemstack, player, old_craft_grid, craft_inv))
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^ Called when player crafts something
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^ itemstack is the output
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@@ -1621,6 +1622,10 @@ minetest.set_gen_notify(flags, {deco_ids})
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^ The second parameter is a list of IDS of decorations which notification is requested for
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minetest.get_mapgen_object(objectname)
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^ Return requested mapgen object if available (see Mapgen objects)
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minetest.get_mapgen_params()
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^ Returns mapgen params
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^ A table consisting of mgname, seed, chunksize, water_level, and flags
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^ Can be called at any time
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minetest.set_mapgen_params(MapgenParams)
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^ Set map generation parameters
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^ Function cannot be called after the registration period; only initialization and on_mapgen_init
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