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RemotePlayer: Remove Settings writer to Files database
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@@ -38,7 +38,14 @@ public:
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void listPlayers(std::vector<std::string> &res);
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private:
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void serialize(std::ostringstream &os, RemotePlayer *player);
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void deSerialize(RemotePlayer *p, std::istream &is,
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const std::string &playername, PlayerSAO *sao);
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/*
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serialize() writes a bunch of text that can contain
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any characters except a '\0', and such an ending that
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deSerialize stops reading exactly at the right point.
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*/
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void serialize(RemotePlayer *p, std::ostream &os);
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std::string m_savedir;
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};
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