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Remove irr
namespace (#16309)
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@@ -9,8 +9,6 @@
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#include "CVertexBuffer.h"
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#include "CIndexBuffer.h"
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namespace irr
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{
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namespace scene
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{
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//! Template implementation of the IMeshBuffer interface
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@@ -87,7 +85,7 @@ public:
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{
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if (Vertices->getCount()) {
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BoundingBox.reset(Vertices->getPosition(0));
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const irr::u32 vsize = Vertices->getCount();
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const u32 vsize = Vertices->getCount();
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for (u32 i = 1; i < vsize; ++i)
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BoundingBox.addInternalPoint(Vertices->getPosition(i));
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} else
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@@ -146,4 +144,3 @@ typedef CMeshBuffer<video::S3DVertex2TCoords> SMeshBufferLightMap;
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//! Meshbuffer with vertices having tangents stored, e.g. for normal mapping
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typedef CMeshBuffer<video::S3DVertexTangents> SMeshBufferTangents;
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} // end namespace scene
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} // end namespace irr
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