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Remove irr
namespace (#16309)
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@@ -5,8 +5,6 @@
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#include <vector3d.h>
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#include <quaternion.h>
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namespace irr
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{
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namespace core
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{
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@@ -39,4 +37,3 @@ struct Transform {
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};
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} // end namespace core
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} // end namespace irr
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